Jules is the kind of person who can make a game out of anything — and make it make sense. Drawing on concepts from psychology, science, and emotional intelligence, she created a tabletop roleplaying experience that’s more than just fun — it’s immersive, therapeutic, and built to help people actually process and grow.
Think: Dungeons & Dragons, but smarter, more intuitive, and emotionally intelligent AF.
Jules has led transformative campaigns for teachers, students, and folks who thought they “weren’t creative.” Whether you’re neurodivergent, emotionally stuck, or just trying to figure out what the hell you’re doing with your life, Jules' game-based approach helps people learn faster, feel safer, and engage deeper. It’s play-based therapy meets strategic worldbuilding — and it works.
At the heart of it all? A belief that storytelling, emotional safety, and individualized learning aren’t just cool ideas — they’re tools for actual change.
When the game launches, you'll be on the inside. Drop your email & we'll let you know when it’s time to play.